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TELEPHIA RESEARCH SHOWS NEARLY 13.5 MILLION WIRELESS SUBSCRIBERS DOWNLOADED A MOBILE GAME, WITH AVERAGE MONTHLY REVENUES REACHING $46.9 MILLION IN Q2 2006

EA Mobile, Namco, Hands-On Mobile, Glu Mobile, and Gameloft Games Top Revenues for the Recent Quarter

SAN FRANCISCO – August 24, 2006
Nearly 13.5 million mobile subscribers downloaded a game in Q2 2006, representing average monthly revenues of $46.9 million for the quarter, according to Telephia, the largest provider of consumer research to the communications industry. Since Q3 2005, the number of subscribers who downloaded mobile games from the operator portal has increased by 15 percent. During that same time period revenues jumped 63 percent.

The Telephia Mobile Game Report shows that revenue share for Tetris by EA Mobile led all game titles with a 5.1 percent share (see Table 1). Namco’s Pac-Man came in second place with a three percent share, while EA Mobile’s Bejeweled game was a close third with 2.8 percent of the total revenue share. Another Namco title, Ms. Pac-Man drove 2.3 percent of total revenues, while World Poker Tour—Texas Hold ‘Em by Hands-On Mobile secured a 2.2 percent share.

Overall, EA Mobile drove more than 29 percent of total publisher revenues for Q2 2006, with Namco and Hands-On Mobile following with an 8.4 and 8.2 percent share, respectively. Glu Mobile drove 7.4 percent of all revenue and Gameloft secured a 7.1 percent share.

“In less than a year, average monthly mobile game revenues have increased by nearly two-thirds, from $28.7 to $46.9 million during the most recent quarter,” said Kanishka Agarwal, Vice President of New Products, Telephia. “Backed by an increasingly growing audience, both big gaming brands and new upstarts have taken a slice of that revenue pie.”

Table 1: Top Mobile Game Titles by Revenue Share (U.S.)
Title
Publishers
Category
Share of Revenue (%)
1. Tetris EA Mobile
Puzzle/Strategy
5.1%
2. PAC-MAN Namco
Classic/Arcade
3.0%
3. Bejeweled EA Mobile
Puzzle/Strategy
2.8%
4. Ms. PAC-MAN Namco
Classic/Arcade
2.3%
5. World Poker Tour - Texas Hold 'Em Hands-On Mobile
Card/Casino
2.2%
6. Deer Hunter Glu Mobile Sports/Racing 1.9%
7. The Sims 2 EA Mobile Puzzle/Strategy 1.8%
7. Tetris Deluxe EA Mobile Puzzle/Strategy 1.8%
8. Monopoly Tycoon Hands-On Mobile Puzzle/Strategy 1.7%
9. Sonic The Hedgehog Sega Mobile Action/Adventure 1.6%
10. Need for Speed Most Wanted EA Mobile Sports/Racing 1.5%
Source: Telephia Mobile Game Report, Q2 2006 *Note: The Mobile Game Report represents on-portal data from the top four carriers, including Sprint Nextel, T-Mobile, Verizon and Cingular. Data excludes pre-paid and corporate liable activity.

Telephia is a proud sponsor of the Billboard MECCA Conference and the MMA/MECCA Bash at CTIA in Los Angeles. Join Telephia during MECCA’s Ask the Expert session as we discuss the first results of the Telephia Mobile TV Diary Report, with special guest, MobiTV: (September 11, 4:00 pm, Westin Bonaventure Hotel—California Ballroom).

For more information, visit www.billboardevents.com or contact Jerry Rocha at jrocha@telephia.com, 415-513-5894.

About Telephia
Telephia is the largest provider of syndicated consumer research to the communications industry. Telephia is your connection to the digital consumer.

Since 1998, executives at service providers, device manufacturers, content providers, and retailers have relied on Telephia data to make confident competitive strategy, marketing and resource allocation decisions. Telephia uses its unique measurement tools and large-scale consumer panels to completely understand the digital consumer’s behavior, attitudes and experience.

To learn how Telephia data can help you understand the digital consumer and track your competitive performance, please contact us at (415) 395-0500 or sales@telephia.com.

Press Contact: Maria Bumatay
e: mbumatay@telephia.com
p: 415.637.4904

 
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